Game Update: November 2020

This month there are lots of bug fixes, some balance changes for Quince, and the new ability to see how many gems (virtual currency) your account has on OTHER platforms than your current one. (By the way, gems don’t travel across platforms, as per Sony’s requirements, but the items you buy with gems DO travel across platforms with your account.)

PlayStation 5

The game now works on PlayStation 5! It is as cross-platform and as cross-buy as we could possibly make it by Sony's rules. (See the FAQ here.)

QUINCE

--Quince's Dodge the Question (ground C) is no longer invulnerable during its first 2 frames. This allows you to pressure him when you get a knockdown and he can’t get away so easily.

--Quince air B no longer can cancel to air C mirror on hit/block. Reverting this buff from an earlier patch, he doesn’t need it. (He can still do air C mirror after air B ends, just not cancel into it.)

--Quince’s back+A no longer ground bounces when used as anti-air so that back+A into forward+C no longer combos. The 2 damage anti-air was a bit much compared to what other characters can do anti-air, especially considering how great and huge the hitbox is for back+A.

--Fixed a bug that allowed air S to cancel to air B on block. It can no longer cancel to air B. When it did, it prevented Quince’s illusion helpers from appearing.

MISC

--In the store screen, you can now see the amount of gems you have on other platforms.

--When you search for a player in the friends screen or for a Friend TV filter, the search results are now sorted alphabetically, same as your friends list.

---Fixed the practice mode dummy recording failing to correctly playback some moves, notably Setsuki's hold-C Starlight Tumbler.

--Fixed Lum turning blue when Onimaru strikes Lum’s dice with Spirit Fire (B then B). This move is supposed to turn the opponent blue briefly (for fun, with magical energy), but not when you just hit dice that are far away from Lum.

--Fixed Quince-reflected items from Lum's Slots of Items being reflected too many times.

--Fixed mini-Lum and mini-Rook being visually duplicated when they get destroyed by an opponent's projectile or strike. (Graphical bug only.)

--In Survival mode, Quince and Onimaru now have their own "jump-in" voice, rather than Grave's.

--DeGrey's wig in his master costume is no longer way too bright.

--Fixed some missing rim lighting on Quince's default costume.

--Fixed an abrupt camera movement at the start of Grave's forward throw.

--Fixed a few incorrect UI texts in non-English languages such as “Choose a friend!” on the Friend TV screen of Fantasy+’s replay theater feature..

NINTENDO SWITCH

Nintendo’s patch approval process is significantly slower than other platforms, so it will always lag behind other platforms in fixes. We feel that Nintendo should allow instant patching like other platforms in order to increase the software quality of games on their platform. The following are now fixed on Switch, but were already hotfixed weeks ago on PS4 and Steam.

--Fixed a bug in the in-game store when you attempted to add more time to your Fantasy+ membership. This bug caused some membership options (such as buying 1 more month of Fantasy+) to show up as “owned” so you couldn’t buy them, and could also crash the game.

---Fixed having the wrong input settings (like up-to-jump) during practice mode dummy playback. This would break the dummy’s ability to playback jumps if player1 and player2 had different up-to-jump settings.

--Fixed a blackscreen (hang) that could occur in Ranked Mode online.

--Fixed a bug where the friend list screen could never go to pages of your friends beyond the first page.

--The player search results screen and Friend TV friend search now sort players alphabetically, like your friends list already did.