ONLINE PLAY
Best-in-class Networking Technology
We are not aware of better networking tech in any other fighting game.
Sorry if that sounds jerky, but seriously it's that good.
The Wrong Way: Input Delay
The standard, bad way of doing online play in fighting games is to use input delay. When you press a button, nothing happens on your screen right away. The signal goes to your opponent, then bounces back to you before you see anything happen. It feels like you’re playing underwater.
The Right Way: Rollback Method
Fantasy Strike uses GGPO’s rollback-style networking.
When you press a button, the result happens instantly on your screen, just like during offline play.
Occasionally your opponent’s character will pop back into sync, but it’s rare.
Mostly you get smooth, responsive gameplay,
even across continents.
Cross-platform play? Yes, here’s our FAQ about it.
A Different UI Approach to For Online Play
Playing With a Friend Online
To play a friend, go to your friends list and click on the crossed swords by any name to challenge them.
That’s it.
When they accept, you and your friend are
put into the same gameflow as if you were sitting next to each other in the same room.
Watching a Friend Online
To watch your friend play, go to your friends list and click on the eyeball by any name.
That’s it.
You'll continue watching your friend automatically,
as they play different opponents online,
even in different game modes.
This is so simple and great, but we’ve never seen it done this way in another fighting game.
Ranked Play
Rank up through the leagues in a series of tournaments. Get a fresh start every 3 months.
The Tournament Experience
Play in automated 8-person tournaments.
Tournament-style matchmaking is generally more exciting and has more ups and downs than standard "always 50-50 win rate" matchmaking.
Our point system is as simple as our lifebars: you get 1, 2, or 3 stars for winning, depending on how far you are in the tournament.
Team Battle Format
Choose a team of 3 characters, play a best-3-out-of-5 match.
Each game, play a new randomly chosen matchup.
You'll go through all your characters before repeating.
Must win with all 3 of your characters to win the match!
There's lots of variety in this mode. You'll play an even spread of many matchups, rather than usually playing the most unfair matchups as often happens in counter-pick systems.